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Archive for April 2nd, 2007

Manhunt 2 Wii New Information

Posted on Apr 2, 2007 09:48:22 PM

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Enjoy these tasty new tidbits of information regarding the upcoming bloodfest that will be Manhunt 2 for the Nintendo Wii.

Cuts & Bruises From looking at the screenshots it shows Daniel with a few cuts here and there in select shots, implying that a similar damage system from the first game remains intact.
Enemies - Foes have less scripted patrols with improved A.I, making them harder to kill.
Guns - Guns are only a major factor later in the game, much like the original. Although it does look as though members of The Project are prone to turning up whenever and are not specific to one location, much like the Cerberus in the original game.
H.U.D - Energy bar goes dark blue when hiding, the radar is located on the bottom left of the screen, it again monitors the noise you make.
Judy - We already knew Judy worked at The Honey Pot brothel, the magazine now reveals that Judy is also a technician for The Project. This explains why Daniel was looking for her; the magazine then goes on to (surprisingly) state that Judy dies before providing Daniel with the information.
Level Information - Within The Honey Pot brothel there is a whore going to work on a client. The way it is described it seems to me as though this is visible rather than just being audio, however, it may still be the case. When breaking glass you have to time it right to be effective.
The asylum looks to be full of character, one cell has a inmate that has hung himself, the folks at Rockstar have even gone as far as placing the knocked over chair that he kicked from under himself. There are crap-caked walls, presumably from Daniels poop-lobbing cell mate.
The Project - The full title of The Project is The Pickman Project, named after its founding professor Pickman.
Weapons - The syringe is the first weapon you come across; you shortly thereafter pick up the ballpoint pen. The plastic bag and syringe one use items however the biro and glass shard arent. Baseball bat is wrapped in barbed wire, not spiked like the removed bat from the first game. Previously thought pliers are actually wire cutters, they serve multiple purposes including cutting your way into the ventilation shaft at the brothel and of course executions.
Weapon Storage We previously knew about the menu system that pauses the game, the magazine now adds to that by explaining that heavy weapons are placed on Daniels back, medium around his waste and small in his hands, they also say with room for a few other bits and bobs. So that means either the game pausing menu is for quick access to weapons rather than shuffling through them, or it means you can store everything at once and choose to keep one of each variety on you at once

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Coming Soon to a Nintendo System Near You

Posted on Apr 2, 2007 09:32:21 PM

Below is list of what is coming out for your favorite Nintendo system gamers. Personally I am looking forward to Prince of Persia for the Wii. What are you guys planning on spending that hard earned money on?

Wii
Bionicle Heroes
Prince of Persia: Rival Swords

DS

Cake Mania
Final Fantasy Fables: Chocobo Tales
Honeycomb Beat
Konami Classics: Arcade Hits

GBA

Dogz 2

Be sure to check out the contest that’s going on right now!

VC Mondays

Posted on Apr 2, 2007 09:26:23 PM

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Here is a list of what came out today for the VC portion of Wii. Enjoy.

Star Fox 64 (Nintendo 64, 1-4 players, 1,000 Wii Points): Players take the controls of their Arwing and complete 15 missions to reach the final objective: a showdown on Venom, the home planet of the interplanetary tyrant, Andross. Throughout the adventure, players have to accomplish challenging objectives in order to reach and conquer every mission. Skim over the surface of an alien sea, weave through the concrete canyons of a futuristic metropolis or dodge planetoids the size of mountains. Between missions, players will be treated to real-time 3-D movies that progress the story of the Star Fox team of space mercenaries in their struggle against the evil ape emperor, Andross.

Teenage Mutant Ninja Turtles (NES, 1 player, 600 Wii Points): Cowabunga! Players take control of the turtles in a half shell and rescue reporter April ONeil from the clutches of the evil Shredder. Battle against the Foot Ninja Clan as Leonardo, Michaelangelo, Donatello and Raphael with their trademark weapons and ninja abilities. Search through five stages and dozens of areas throughout the New York City sewers, rooftops and ultimately Shredders Technodrome to save April. Players must scarf down some pizza to keep up their energy, as theyll need it to defeat Shredder. Turtle Power!

Dragons Curse (TurboGrafx16, 1 player, 600 Wii Points): After defeating the Mecha Dragon in the depths of the Dragon Castle, the wounded beast casts a spell on the hero, turning him into an ugly creature. To return to human form, he must find the Salamander Cross, which can break any curse. This side-scrolling action role-playing game is nonlinear, allowing players to venture freely. Collect gold and items while upgrading equipment and powering up stats. The hero starts as Lizard-Man but, upon defeating the dragon bosses, is changed into other creatures such as Mouse-Man, Piranha-Man,Tiger-Man and Hawk-Man. Each creature possesses distinct abilities such as the ability to fly, swim, walk on ceilings orcling to walls. Players use each creatures special skills to widen your search for the Salamander Cross and bring the hero back to his human form!

Say Hello To New Scarface Screens

Posted on Apr 2, 2007 06:23:17 PM





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New One Piece Screens

Posted on Apr 2, 2007 08:27:49 AM

This game only looks better and better every time I see new screens. Enjoy.

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