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American Nintedo Conference (Updates Galore!)

Posted on Oct 2, 2008 11:18:55 AM

Get ready gamers as we are only moments away from the big N’s American conference that will be held in San Francisco. If you missed our coverage from last night, shame on you! If not, welcome back and get ready for another great day.

Updates will begin NOW…Stay Tuned! (I am not expecting anything HUGE…mainly because we saw a lot yesterday, to come out of this conference but you never know)

Here We go:

- Denise Kaigler takes the stage

- information is embargoed until Monday, but live blog is permitted

- Reggie takes the stage

- event is all about core, classic, expanded audience, and Wii
- DSi shop service bringing two redesigned Brain Age games
- two cameras confirmed once again

- real time imaging software

- store songs to DSi on SD card, uses AAC format

- built-in software for controlling pitch, speed, audio filters, and more

It seems like a rehash of last night guys. Punch Out! is being shown…

- The Conduit talked about again. High Voltage team members take the stage. Live demo being shown. New level being shown off…third level, cold war bunker. Development is still pre-alpha…but still on target for Q1 2009 ship. Majority of single player complete. In the ‘polish phase’. Depth of field being shown off. Focusing on multiplayer using feedback they get from press and fans. All-seeing eye being shown off once again. 16 player multiplayer, focusing on traditional MP modes. 15 enemy types in the game. All-seeing eye can open device and pick locks. Voiceover will be recorded this month. Detail mapping for non-blurry textures. Player can walk right up to textures and they will maintain quality. Talking about the game engine to take advantage of Wii abilities. Z-lock health/range being shown off again. Interactive water, light maps, and more. Normal mapping, blooms, blurs, and a lot more. All feedback is being looked, and possibly incorporated if needed. No publisher announced (GoNintendo).

–Sin and Punishment being shown, 2009 release in NA. Good VC sales helped make the decision for a new Sin and Punishment game (a personal thanks to all who downloaded this one)

-Rhythm Heaven, first half 2009

– Fire Emblem: Shadow Dragon - 1st half of 2009. Live demo being given. Once again, another advanced remake of the classic Famicom title. Difficulty settings, online modes, storyline details being discussed. Full voice chat with friends, not random people (decent….)

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